UNOFFICIAL OPEN-SOURCE PROJECT / PLAYSTATION 2 · EUROPE / PAL

DrakengardONE

The first pact, recompiled.

A native PC port of the original Drakengard, built through static recompilation of the PlayStation 2 executable.

STATIC RECOMPILATION · 01 / 03
01 — THE PROJECT

About the port

Independent, unofficial project.

The goal is to bring the original European release of Drakengard to PC while keeping the original game logic and implementing the hardware services it needs. The PS2 executable is being translated into native code; the surrounding runtime is developed alongside it.

STATIC RECOMPILATIONOPEN SOURCEWORK IN PROGRESS
02 — DEVELOPMENT

Current progress

Milestones reported in the project README.

01 / VERIFIED AREA

Executable recompilation

The European executable has been lifted locally, with source and toolchain checks in place.

02 / VERIFIED AREA

Console services

IOP reboot and module execution have been observed. Disc transfers and early controller initialization are being investigated.

03 / VERIFIED AREA

Native rendering

The game reaches a recognizable DualShock 2 warning screen. A rendered menu and gameplay are not yet confirmed.

Current status: there is no playable release yet. The native controller-warning screen is a verified milestone, not a complete game or functioning menu.
03 — THE PLAN

Trilogy roadmap

One shared long-term plan across the numbered Drakengard games.

No fixed release dates. These are goals, not guarantees; some stages may overlap and individual features depend on technical feasibility.

04 — IN-GAME CAPTURES

Development captures

Actual images documented in the project repository.

Native PS2 warning screen — corrected interlaced scanout
Native PS2 warning screen — corrected interlaced scanout
Earlier output — before scanout correction
Earlier output — before scanout correction

Follow the development

Read the source, technical documentation, issues and ongoing updates in the public GitHub repository. You can also follow the Telegram channel for development posts and project updates. Game assets and executables are not distributed by this project.