Native execution
Recompiled PPU code and embedded SPU modules are running in the Windows build.
Recompiling Drakengard 3 into a native PC executable, with a focus on correct game behavior, rendering and long-term platform support.
Independent, unofficial project.
The project recompiles the original PlayStation 3 executable and runs translated PPU code and embedded SPU modules on Windows. Work is focused on bringing the original game to full playability and incrementally replacing console services with native implementations.
Milestones reported in the project README.
Recompiled PPU code and embedded SPU modules are running in the Windows build.
Intro video and audio play; the title screen and main menu have been reached through keyboard input.
New Game advances beyond the previous SPURS failure into a story scene with subtitles. Stable, controllable gameplay remains unverified.
One shared long-term plan across the numbered Drakengard games.
No fixed release dates. These are goals, not guarantees; some stages may overlap and individual features depend on technical feasibility.
Actual images documented in the project repository.


Read the source, technical documentation, issues and ongoing updates in the public GitHub repository. You can also follow the Telegram channel for development posts and project updates. Game assets and executables are not distributed by this project.